[jitter] rtt,ctt and fbo example file crashes max 5
Joshua Kit Clayton
jkc at musork.com
Thu May 1 10:44:30 MDT 2008
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Sorry for jumping the trigger on that one. I double checked http://developer.apple.com/graphicsimaging/opengl/capabilities/ and your card *does* support float pixels. We'll try to reproduce your crash. On May 1, 2008, at 5:43 AM, pelado wrote: > > presumably when a message is sent to jitter to use the fbo the set > up for the object is injected into the rendering process. But, if > this operation speeds up rendering why not use it all the time in > place of other the other options? why does it need an explicit > instruction? or are there occasions when using a fbo is pointless, > eg when not using depth testing? We don't use fbo as the default case as it has issues on certain graphics cards. We leave the various backends for advanced users to experiment with. -Joshua
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