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[jitter] Re: Max 5 + Jitter1.7 jit.gl.handle makes GL go poof.

Seejay James cjlacke at ilstu.edu
Thu May 1 20:05:32 MDT 2008


I've had similar things happen, try changing the radius of the handle. Sometimes it's overly small (or big?) and the object goes flying off. Not sure if this is the problem in this case, but occasionally this has been a fix for me, as is the reset message for the handle. Also have noticed a difference between using the handle on a shape versus on the scene, which makes sense, but sometimes it seems to behave strangely. (and yes, inherit_transform is set to 1  ;)

handle is so great otherwise though! kudos for having this very intuitive element included.

--CJ


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