[jitter] Tracking a mouse's co-ordinates inside a jit.window
Jean-Sébastien Rousseau
jsrousseau at gmail.com
Fri May 2 07:05:28 MDT 2008
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Here is another approach If you make any use of jit.gl.render in your patch try using the screentoworld method and pasing the mouse window x,y coordinates as agruments 1 and 2, then just route screentoworld out of the jit.gl.render dump, and you'll get normalized coordinates for your mouse x,y (and z!) position. JS On 30-Apr-08, at 12:55 PM, David wrote: > > I thought i had this nailed and then i hit fullscreen mode and > whoosh new problems > > > Neways i was wondering if there is anyway of tracking a mouse's x > and y values within a jit.window and only in that jit.window as > well as having the x and y values not changing in fullscreen mode > or on diffrent monitors. > > I know its a bit of a tall order but there must be some sort of way > round this problem > > Thanks for any help you can give guys > _______________________________________________ > jitter mailing list > jitter at cycling74.com > http://www.cycling74.com/mailman/listinfo/jitter
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