[jitter] Re: dimscale a texture without actually scaling the texture data
Andrew Benson
andrewb at cycling74.com
Fri May 9 13:55:17 MDT 2008
- Previous message: [jitter] dimscale a texture without actually scaling the texture data
- Next message: [jitter] Re: dimscale a texture without actually scaling the texture data
- Messages sorted by: [ date ] [ thread ] [ subject ] [ author ]
Hi Yair, I don't fully understand what the problem is here. What are you expecting to happen? How is the effect different from what you were expecting? I get the sense that you are displeased with texcoord boundary clamping, which is pretty much a fact of life with textures. The only way around this clamping would be to include some code to do boundary testing (see td.rota.jxs) in the shader. AB -- Andrew B. -- Cycling '74 Support
- Previous message: [jitter] dimscale a texture without actually scaling the texture data
- Next message: [jitter] Re: dimscale a texture without actually scaling the texture data
- Messages sorted by: [ date ] [ thread ] [ subject ] [ author ]
