[jitter] Mapping Boids to Sound
jasch
j at jasch.ch
Fri May 23 03:41:45 MDT 2008
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have a look at the normal boids3d object: same algorithm, different output format. cheers /*j http://www.maxobjects.com/?v=objects&id_objet=3978&requested=boids3d&operateur=AND&id_plateforme=0 > I'm trying to take the output of jit.boids3D and map to either pitch > values or grains in a granular synth. > > I know the boids object outputs x, y, z values, but cant seem to get > them out as numbers... > have tried jit.iter and prepend position but I just cant figure it > out..
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