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[maxmsp] Re: saving CPU with poly~

Stefan Tiedje Stefan-Tiedje at addcom.de
Mon Aug 6 23:28:01 MDT 2007


mzed schrieb:
> One idea: when doing a 14 channel piece with much poly~ use, I found
> that scripting the patch cords I need (and not the ones I don't)
> saved me a lot of overhead.  That might not fit your situation.

Each time you script audio patch cords, audio will be switched off/on, 
which will lead to sound interuption/clicks if your patch is big.
A very bad idea...

> Second idea: I found that manging signal routing with matrix~ was
> pretty efficient... probably more so than a number of small gate~'s.

This is efficient and well worth to try.

In the example code, there are send~ objects. If you don't create 
feedback, you could replace them with send/receive (no tilde~). Would be 
a little bit more effective as well...

Stefan

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