XML Feeds

.

[maxmsp] [jitter] obj to mesh

vade doktorp at mac.com
Mon Aug 27 08:31:46 MDT 2007


Theres a few example patches ive posted on the forum that deal with  
morphing. You should be able to find them, and shows how with  
matrixoutput 1.  Take a look at the jitter opengl matrix format to  
learn how to pack/unpack so you can punch the normals out from  
matrixoutput 1 of jit.gl.model into jit.gl.mesh.


On Aug 27, 2007, at 7:37 AM, DO_Ray wrote:

> Hi,
>
> how does one use these matrices (vertex, texcoord, normal, color,  
> specular, edgeflag, tangent, bitangent, and index data) to make  
> certain that an .obj file gets intact into a jitter.mesh object ?
>
> Since. DO_Ray
> _______________________________________________
> maxmsp mailing list
> maxmsp at cycling74.com
> http://www.cycling74.com/mailman/listinfo/maxmsp

v a d e //

www.vade.info
abstrakt.vade.info



-------------- next part --------------
An HTML attachment was scrubbed...
URL: http://www.cycling74.com/pipermail/maxmsp/attachments/20070827/3d22c9c4/attachment.htm


More information about the maxmsp mailing list