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[maxmsp] using waveform display to edit soundbites/samples

Jean-Fran ç ois Charles jeanfrancois.charles at newflore.org
Mon Jul 2 13:55:12 MDT 2007


> On the same topic, is there a way to get these samples to finish playing
> without the next trigger cutting the first one off?
If you want to hear 2 sounds at the same time, you need 2 playback decks,
i.e. 2 "groove~" or the like.
> For example, if I have a
> 1 second sample in a buffer and am playing faster than once per second, I want
> each successive sample to play for it's entire 1 second duration (essentially
> on top of each other) regardless of how fast I'm playing.
If the number is not predictable, you will better integrate the play system
(groove~ for example) inside a [poly~]. You will be able to use several
voices up to the maximum you will decide.
[poly~] is difficult to learn at the beginning, but it is worth it.




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