[maxmsp] using waveform display to edit soundbites/samples
Jean-Fran ç ois Charles
jeanfrancois.charles at newflore.org
Mon Jul 2 13:55:12 MDT 2007
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> On the same topic, is there a way to get these samples to finish playing > without the next trigger cutting the first one off? If you want to hear 2 sounds at the same time, you need 2 playback decks, i.e. 2 "groove~" or the like. > For example, if I have a > 1 second sample in a buffer and am playing faster than once per second, I want > each successive sample to play for it's entire 1 second duration (essentially > on top of each other) regardless of how fast I'm playing. If the number is not predictable, you will better integrate the play system (groove~ for example) inside a [poly~]. You will be able to use several voices up to the maximum you will decide. [poly~] is difficult to learn at the beginning, but it is worth it.
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