[maxmsp] Re: using waveform display to edit soundbites/samples
Eric Sheffield
mopppish at yahoo.com
Mon Jul 2 16:33:34 MDT 2007
- Previous message: [maxmsp] Re: using waveform display to edit soundbites/samples
- Next message: [maxmsp] feature request for phasor~
- Messages sorted by: [ date ] [ thread ] [ subject ] [ author ]
Just to show that I'm thinking- My idea is to have a subpatch with the aforementioned samples loaded into buffers that are routed via gate~'s to the effects, which will each reside in their own poly~ patch. So, something like this: #P window setfont "Sans Serif" 9.; #P window linecount 1; #P newex 365 368 53 196617 gate~ 4; #P newex 329 57 32 196617 sel 9; #P newex 328 35 40 196617 key; #P message 331 81 74 196617 0 \, 2000 2000; #P newex 331 165 30 196617 line~; #P inlet 267 35 15 0; #P newex 284 240 61 196617 play~ drum; #P flonum 611 365 35 9 0 0 0 3 0 0 0 221 221 221 222 222 222 0 0 0; #P flonum 565 363 35 9 0 0 0 3 0 0 0 221 221 221 222 222 222 0 0 0; #P message 480 331 59 196617 set cymbal; #P message 479 261 30 196617 read; #P user waveform~ 495 402 200 74 3 9; #W mode select; #W mouseoutput continuous; #W unit ms; #W grid 1000.; #W ticks 0; #W labels 1; #W vlabels 0; #W vticks 1; #W bpm 120. 4.; #W frgb 33 0 0; #W brgb 60 178 173; #W rgb2 0 95 255; #W rgb3 0 0 0; #W rgb4 0 0 0; #W rgb5 190 137 255; #W rgb6 100 100 100; #W rgb7 100 100 100; #P newex 499 291 97 196617 buffer~ drum 2000; #P newex 214 445 90 196617 poly~ pitchshift 4; #P newex 87 444 84 196617 poly~ polytest 4; #P newex 158 369 53 196617 gate~ 4; #P newex 122 58 38 196617 sel 32; #P newex 121 36 40 196617 key; #P flonum 641 146 35 9 0 0 0 3 0 0 0 221 221 221 222 222 222 0 0 0; #P flonum 595 144 35 9 0 0 0 3 0 0 0 221 221 221 222 222 222 0 0 0; #P message 124 82 74 196617 0 \, 2000 2000; #P newex 124 166 30 196617 line~; #P message 510 112 59 196617 set cymbal; #P message 509 42 30 196617 read; #P user waveform~ 525 183 200 74 3 9; #W mode select; #W mouseoutput continuous; #W unit ms; #W grid 1000.; #W ticks 0; #W labels 1; #W vlabels 0; #W vticks 1; #W bpm 120. 4.; #W frgb 33 0 0; #W brgb 60 178 173; #W rgb2 0 95 255; #W rgb3 0 0 0; #W rgb4 0 0 0; #W rgb5 190 137 255; #W rgb6 100 100 100; #W rgb7 100 100 100; #P newex 529 72 106 196617 buffer~ cymbal 2000; #P newex 43 231 70 196617 play~ cymbal; #P inlet 60 36 15 0; #P connect 25 0 26 0; #P connect 26 0 24 0; #P connect 27 1 13 0; #P connect 27 0 14 0; #P connect 21 0 27 0; #P connect 23 0 21 0; #P connect 22 0 24 0; #P connect 24 0 23 0; #P connect 17 0 15 0; #P connect 18 0 16 0; #P connect 19 0 16 2; #P connect 20 0 16 3; #P connect 12 1 14 0; #P connect 12 0 13 0; #P connect 1 0 12 0; #P connect 9 0 3 3; #P connect 8 0 3 2; #P connect 4 0 2 0; #P connect 5 0 3 0; #P connect 7 0 6 0; #P connect 11 0 7 0; #P connect 0 0 7 0; #P connect 10 0 11 0; #P connect 6 0 1 0; #P window clipboard copycount 28; The difference being that the finished one will have 8 buffer~'s set up. Sorry about the mess.
- Previous message: [maxmsp] Re: using waveform display to edit soundbites/samples
- Next message: [maxmsp] feature request for phasor~
- Messages sorted by: [ date ] [ thread ] [ subject ] [ author ]
