[maxmsp] Send & Receve inside a Poly~
Andres
elandres at gmail.com
Wed Mar 12 01:32:01 MDT 2008
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The idea seems basic enough, and I am at a mental wall with this issue, as I have checked the help files, references, tutorials, and past posts. So this is basically to confirm what I already know. I have Send and Receive objects inside of patch that I want to use inside of a poly~. The problem is that the attributes (bang events, duration for different envelopes, frequencies, etc.) of the patch that are getting spread around with send and receive seem to get absorbed by an instance that is already active, from a newer instance that begins before the old one ends (basically the whole point of polyphony). I know that the s/r's are purely for aesthetics and ease of patching (lack thereof), but is there an attribute of them, poly~, thispoly~, or any other object that might prevent me from having to make my instrument patch all messy and stringy? TY in advance, *elA
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