Open GL 2.0 Specification Released


Graphics

By jkc, Section Articles, Topic Graphics
Posted on Fri Sep 10, 2004 at 01:44:01 AM EST

The OpenGL Architecture Review Board has released the official OpenGL 2.0 specification. The new version includes:
  • High level shading language support
  • Multiple render targets
  • Non Power of two textures
  • Two Sided stencil
  • Point sprites
Many of these features are already available on certain graphics cards on certain platforms, but it is nice to see these things having made it into the specification.

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